I don't just want to pick on just EA, There are several gaming publishers, and developers who have release games that weren't completely finished. There was Bethesda's Skyrim, a game I really enjoy playing but it was patched up like a holey grail. There was Fable 3, Fallout: New Vegas,Dragon Age 2, Grand Thief Auto 5 and those are just a few. I know EA is thinking why is everyone picking on us, we were not the first or last company to release a blatantly unfinished game. But I say, "that is true" which is way a partly feel bad for EA, since they shouldn't be the only one's holding the bag on this. But because of the big publicity other gaming companies will think twice, no three times before they even think about release a unfinished game.
The Gaming Community has plenty of women, but no resounding voice. This blog is all about women's options on games, the gaming industry, and game publishers.
Monday, December 23, 2013
EA Being Dragged Through The Mud
I don't just want to pick on just EA, There are several gaming publishers, and developers who have release games that weren't completely finished. There was Bethesda's Skyrim, a game I really enjoy playing but it was patched up like a holey grail. There was Fable 3, Fallout: New Vegas,Dragon Age 2, Grand Thief Auto 5 and those are just a few. I know EA is thinking why is everyone picking on us, we were not the first or last company to release a blatantly unfinished game. But I say, "that is true" which is way a partly feel bad for EA, since they shouldn't be the only one's holding the bag on this. But because of the big publicity other gaming companies will think twice, no three times before they even think about release a unfinished game.
Labels:
Bad Publishing,
BF4,
EA,
EA lawsuits,
Fallout,
NBA Live 14,
Skyrim
Friday, December 13, 2013
YouTube Wrecking Gamers Careers (Did We Just Get Scroogle?)
With YouTube taking down gamers video game footage, I have to wonder if we just got scroogled. YouTube's auto bots, have been taking down gamers video game footage due to copyrights issues, issues that most game developers don't even want to claim. Let's play videos, walkthroughs, and hints and tips videos all help sale video games. When I'm interested in a game but I'm still on the fence, I watch let's play videos or walkthroughs. They help me closed the deal on if I'm either going to get the game or if I'm going to wait til later to pick it up, if at all. It is a great way for gamers to be honest about their options of a game while allowing other gamers to see the game. Its almost like free press for game developers, except for the YouTubers who receive money for having commercials on their videos. Which is YouTube's big gripe, gamers making a profit off of showing their gameplay and it coming back, in the frame of a lawsuit, to bait YouTube in the butt. Great game companies like Ubisoft, Capcom, Blizzard, Deep Silver, and others have rallied around their gamers, but I don't see how they are going to keep that up since there is no way for them to keep reinstating every YouTuber's claim, there is just too many. Many YouTubers livelihood depend on ad revenues and +boogie2988 made a great video explaining that and telling off other YouTubers for being insensitive to that point. I understand YouTube's point of view, they have several law suits against them from the music industry for YouTubers making money off of music videos, and this is there way of preventing it from happening with the gaming industry. But it is not the same thing. Someone uploading a music video and basically pirating a music artist work is different then videogame commentary, in which you have to create content on top of content( game footage) , plus edit the video, and if they want to grow your audience then the commentary has to be original on top of everything else. YouTube what I'm trying to say is stop scroogling gameplay videos and find a way to fix your new copyright policy. Right now it is impossible for any up and coming game review, or let's play character to come out. I know bigger characters like +LevelCapGaming, +AngryJoeShow , +Matimi0 and others already have a base audience that will continually coming back, to watch anything that they put up, even vlog, while YouTube finds a way to calm down there auto bots and this ID content algorithm (and I'm not saying that those personalities above are not going through hardships either) But bigger channels unusually have some contacts within the industry, so at least some of there video contact can get un-flagged a little quicker then someone else who knows no one. Google/YouTube I know you can fix this, or make a better policy so user's videos aren't being taken over by anyone who wants to turn in a claim, to claim it.
Is 500GB of Hard Drive Space For Next-Gen Consoles (Xbox One, PlayStation 4) Enough?
For anyone who has a current generation console (PS3,Xbox 360), 500GB of hard drive space sounds like a lot. Most gamers are content with their present 80GB of hard drive space. But few have considered that the next generation console's games would eat there present console's hard drive space for breakfast. No wait breakfast is too big of a meal, let me rephrase, the next-gen console's games would eat your present console's hard drive space for brunch. Yeah brunch sounds more accurate. A PS4 game like Knack takes 37GB of hard drive space when it is all said and done. Call of Duty: ghost takes up somewhere in the 45GB range. So when it all said and done, you might have maybe 12 games saved on your Next-Generation console. But that would only be the case if you had all 500GB of space to dictate to only your games. A part of any hard drive spaces goes to the system's operating system. So for the Xbox One you have 362GB of usable hard drive space, which equals about 8 games that you can have saved on your system. For the PlayStation 4 you have 408GB of usable hard drive space, which is a little better than the Xbox One, but it only equals about 9 games that you can have saved on your console. I think hardcore games can max out that much of available hard drive space in 6 months to a year, with causal players not far behind. In the beginning it might not be that hard to manage you available space but through the lifetime of your console, it is going to suck to only have 8 to 9 of your favorite games saved on your console. which will bring gamers to the inevitable, switching out their stock hard drives for a bigger one. while I talk about why the PlayStation 4 is special to women games in this link here , it is because of how easy it is for anyone (tech skills or not) to do the dirty deed of switching out the hard drive. For the Xbox One I know it is a lot more difficult and not so initiative, but if you want more information on how to get to the hard drive on the Xbox One checkout this link here, it will take you to Geek.com where they go over some of hardships of getting to that elusive hard drive on the Xbox One. Now with the Xbox One and PlayStation 4 increasing digital game sales by 25% in only a month, this issues of hard drive space really needs to start getting some attention. You don't want to wait too long to switch out your hard drive because of the data you will lose, but you don't want to switch it out too early because it will void your warranty. I'm hoping that game developers can find a better way of utilizing the power that is available on both the Xbox One and PlayStation 4 without killing my hard drive space in the future. And that Xbox's One and PlayStation's 4 figure out ways to use cloud computing to alleviate some of the crazy amount of hard drive space next-gen-games require.
Wednesday, December 11, 2013
Who Thought the Share Button Would Be Big
Tuesday, December 10, 2013
Borderlands 2 Free for PlayStation Plus Members
Monday, December 9, 2013
EA Turning Into Cancer For Developers
Thursday, December 5, 2013
Borderlands 2 a Gamer Girl's Review
Borderlands 2
was the much needed upgrade to the classic and well loved Borderlands 1 game that came out in 2009. If you have no idea what borderlands is or what the game is about, here it is in a nutshell. Borderlands is a first person shooter, with rpg elements, and a lot of loot. The things that made Borderlands 1 and now Borderlands 2 stand out in a sea of first person shooters is that cartoon art style (cell-shading) and the level of randomized loot that is in the game.
The Good
Guns
Let just start out with the good, and why I've spent hundreds of hours, playing and replaying Borderlands 2. The loot, the game boost that they have somewhere in the bazillion mark of available weapons in the game, if bazillion is even a number. And they are right, I have played this game through with every character more then twice and there are a lot of guns and grenades. If you want to snipe they have sniper rifles, if you want to mow someone down you can use a sub-machine gun or rifles, if you want to blow something up they give you grenades, rpgs, and shotgun. Borderlands 2 basically has everything you could ever think of, which is what really made this game fun for me. I can play with any play style I want, and I can change my play style at any time to fit any situation.
Leveling
Who doesn't like rpg's? Well maybe I shouldn't say that, but if you like rpg's Borderlands 2 has enough rpg elements to make it feel like you are really turning your character into a kick-ass gun toting, powerhouse. The game starts you off with four characters, that have there own special abilities, making each one unique. (there is DLC currently out if you want to get an additional two characters.) Each character has there own skill tree with three branches, which allows you to make your character more offensive, defensive, or a little of both. The skill tress are well balance so you don't feel like you're playing at a disadvantage if you pick one character over another or if you pick one skill tree branch over another. Another plus to the leveling system is that you can reset the points you put into a skill tree branch at anytime. So if you started down one particular skill tree branch and wanted to relocate your points to suit how you are currently playing or just because you want too you can do that. It gives the game more replay value.
Art style
Not everyone is a fan of the cartoon art style. In fact I have friends who refuse to play Borderlands just because of that one reason. But the art style fits the game, and here is my reasoning behind that. If the game had a more realistic art style it would be hard to buy into the fact that it takes over 100 bullets to kill a boss sometimes. People would be expecting one-shoot kills and etc like as if they were playing Battlefield or Call-of-Duty. Secondly the art style lends itself to the playful nature of the writing team. The jokes in this game wouldn't be half as funny if they were delivered in a more realistic art style game. Now onto how the game looks. It looks beautiful. The first borderlands game what literally stuck in brown, and neutral colors. But Borderlands 2 changed all that, and actually give us colors (red, deep blues, etc), and the cell-shading looks better then what it did in the first borderlands game, which already looked good.
The Bad
Character Customization
This is the only thing I can really fault the game on, besides one other thing (but the other thing is more of a personal matter then a actual flaw I see in the game). Borderlands 2 offers character skins. Its Gearbox's way of letting people customize there characters. But it doesn't really work. Yes you can change you characters clothe with preset outfits, but all the outfits look the same, except they changed the colors. I'm sorry but that is not customization or at least not the customization we expect form a game developer like Gearbox. When we think about being able to customize our character we are thinking size, height, skin color, eye color, nose orientations and etc.I am not saying that this takes away from the game. You are in first person view, so its not like you can see your character beyond there hands, but this is the touch that Gearbox is missing out of there Borderlands 2 game. With all the different types of guns, and grenades, and locations that are in the game it would have been nice to have all different types of characters too.
Repeat, Repeat, Repeat
This is a wash, rinse and repeat type of game. But I wish it was more then that. You have to play the game twice just to max out your character, so i feel like you never get to see your characters full potential unless you repeat the game again. Which means playing and listing to the same content over and sometime over again. Now when you play it over again it is on a harder difficulty level, but after a couple of hours, due to the fact that you get better and stronger guns, you are basically just playing the game over and over again. Now this is more of a personal matter, since the game is meant to be repetitive to a point but playing a game 3 times with 4 or 5 and yes sometime 6 different characters is over kill.
Overall Score: 9/10
Hey this game provided me with so many hours of fun that it deserved the high score. The bad things that I did mention about the game never took away from the game play. I didn't even talk about the hours of fun I had playing co-op with family members, friends, and other random players online. There is no other game on the market that makes playing co-op this fun, and with such great game mechanics, letting other players drop in and out of your game, without messing up your game missions, or save file.
The Good
Guns
Let just start out with the good, and why I've spent hundreds of hours, playing and replaying Borderlands 2. The loot, the game boost that they have somewhere in the bazillion mark of available weapons in the game, if bazillion is even a number. And they are right, I have played this game through with every character more then twice and there are a lot of guns and grenades. If you want to snipe they have sniper rifles, if you want to mow someone down you can use a sub-machine gun or rifles, if you want to blow something up they give you grenades, rpgs, and shotgun. Borderlands 2 basically has everything you could ever think of, which is what really made this game fun for me. I can play with any play style I want, and I can change my play style at any time to fit any situation.
Leveling
Who doesn't like rpg's? Well maybe I shouldn't say that, but if you like rpg's Borderlands 2 has enough rpg elements to make it feel like you are really turning your character into a kick-ass gun toting, powerhouse. The game starts you off with four characters, that have there own special abilities, making each one unique. (there is DLC currently out if you want to get an additional two characters.) Each character has there own skill tree with three branches, which allows you to make your character more offensive, defensive, or a little of both. The skill tress are well balance so you don't feel like you're playing at a disadvantage if you pick one character over another or if you pick one skill tree branch over another. Another plus to the leveling system is that you can reset the points you put into a skill tree branch at anytime. So if you started down one particular skill tree branch and wanted to relocate your points to suit how you are currently playing or just because you want too you can do that. It gives the game more replay value.
Art style
Not everyone is a fan of the cartoon art style. In fact I have friends who refuse to play Borderlands just because of that one reason. But the art style fits the game, and here is my reasoning behind that. If the game had a more realistic art style it would be hard to buy into the fact that it takes over 100 bullets to kill a boss sometimes. People would be expecting one-shoot kills and etc like as if they were playing Battlefield or Call-of-Duty. Secondly the art style lends itself to the playful nature of the writing team. The jokes in this game wouldn't be half as funny if they were delivered in a more realistic art style game. Now onto how the game looks. It looks beautiful. The first borderlands game what literally stuck in brown, and neutral colors. But Borderlands 2 changed all that, and actually give us colors (red, deep blues, etc), and the cell-shading looks better then what it did in the first borderlands game, which already looked good.
The Bad
Character Customization
This is the only thing I can really fault the game on, besides one other thing (but the other thing is more of a personal matter then a actual flaw I see in the game). Borderlands 2 offers character skins. Its Gearbox's way of letting people customize there characters. But it doesn't really work. Yes you can change you characters clothe with preset outfits, but all the outfits look the same, except they changed the colors. I'm sorry but that is not customization or at least not the customization we expect form a game developer like Gearbox. When we think about being able to customize our character we are thinking size, height, skin color, eye color, nose orientations and etc.I am not saying that this takes away from the game. You are in first person view, so its not like you can see your character beyond there hands, but this is the touch that Gearbox is missing out of there Borderlands 2 game. With all the different types of guns, and grenades, and locations that are in the game it would have been nice to have all different types of characters too.
Repeat, Repeat, Repeat
This is a wash, rinse and repeat type of game. But I wish it was more then that. You have to play the game twice just to max out your character, so i feel like you never get to see your characters full potential unless you repeat the game again. Which means playing and listing to the same content over and sometime over again. Now when you play it over again it is on a harder difficulty level, but after a couple of hours, due to the fact that you get better and stronger guns, you are basically just playing the game over and over again. Now this is more of a personal matter, since the game is meant to be repetitive to a point but playing a game 3 times with 4 or 5 and yes sometime 6 different characters is over kill.
Overall Score: 9/10
Hey this game provided me with so many hours of fun that it deserved the high score. The bad things that I did mention about the game never took away from the game play. I didn't even talk about the hours of fun I had playing co-op with family members, friends, and other random players online. There is no other game on the market that makes playing co-op this fun, and with such great game mechanics, letting other players drop in and out of your game, without messing up your game missions, or save file.
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