Monday, December 9, 2013

EA Turning Into Cancer For Developers

EA (Electronic Art) was founded in 1982 and when I was a kid, I use to love seeing the EA badge on a game or hearing the " EA it's in the game" slogan. In fact I use to sing the slogan for everything even for things that weren't game related. Like shooting my sock into the sock drawer, "it was in the game". To Keep it simple EA use to produce and publish some awesome games. Old Medal of Honors like Allied Assault, the more older versions of Madden, Mass Effect 2, Need for Speed. But Lately when I see the EA badge on a game, my heart drops a little because "EA its in the game" has turned into "EA its for the money". Its like quality control has gone out the window for quicker release dates. Especial if the previous game was a hit. EA was founded on recognizing gaming as a art form hence their name Electronic Art (EA). But the way that EA has been pushing unfinished games out into the market makes me think that there new version of art is like a mobile phone app, something that needs to be updated weekly. Here are a couple of rules that I wished developers and publishers lived by number 1 not selling me a broken game, number 2 not having day one updates the size of half the game. Number 3 not selling me DLC that should have already been apart of the original game. Those are the three simple rules that gamers need both game dev's and publishers to follow. We are trusting these companies with are money before we even play the game especial when we buy the DLC bundle like packages since we have no idea what type of actual content is going to be on them besides a few screen shoots, that right there is us trusting you not to screw us over. On a rudimentary level we are expecting our games to work. And not some of the features on the back of the box but all of them. (I'm talking to you Rock Stars with that recent GTA5 online multi-player debacle). But I'm also talking about games like Battlefield 4, whose online issues are keeping gamers who purchased that type of game for only one reason, the online multi-player. EA's recent stock drop should be that wake-up call to get themselves together and produce and publish art, and not unrecognizable crap. Here's hoping that one day (and hopeful one day soon) I will be able to fall back in love with "it's in the game".    

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